Game Design Fail? Something to think about when designing mobile, geo-locative games: how responsible are you for maintaining player's safety when your game-space is also real space?
As mentioned in class, I would like to share your insights from the vlogs in my lectures or discussions in class. Please fill out the linked survey to indicate how you would prefer I represent your insights to the class.
Per requests in today's class, we've set up a course piazza via T-Square, and a course Slack channel. You should have received invitations to the Slack channel from Linda this evening. As well, the schedule has been updated to reflect the vlog as limited to Alto's Adventures, rather than Alto's Adventures and Two Dots. I'll look for those on Sunday, via the T-Square dropbox feature.
Due to the solar eclipse taking place today (8/21), our class will meet at 3:30, rather than the usual 3 pm.
Our first class meeting will be on the first day of the Fall 2017 semester, August 21.