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  LMC 4725/63255: GAMES DESIGN AS CULTURAL PRACTICE

Announcements


DEsigning Geo-Locative Games

9/12/2017

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Game Design Fail? Something to think about when designing mobile, geo-locative games: how responsible are you for maintaining player's safety when your game-space is also real space?
Picture
A phone's lock screen, showing two emergency alerts for "Hurricane Warnings in Area," followed by a Pokemon Go Alert, urging the player to go outside and explore local parks, as new/different Pokemon may be appearing. Time stamps suggest these alerts occurred within an hour of each other.
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Instructor:
Dr. Sarah W. Laiola
Office Location:
Stephen C. Hall Building, 121-7
Office Hours:
W, 12:00-2:00 (and by appointment)
Email: sarah.lozier@lmc.gatech.edu

Course Location:
Skiles 346
Course Time:
​MW, 3:00-4:15


The Images used throughout are representative of the games we will play and analyze in this course. They are not mine, and are included here for educational purposes only. 
  • Games Design as Cultural Practice
  • Announcements
  • Course Policies
  • Schedule
  • Assignments